Labyrinth is a procedural maze generator that produces hedge-style mazes. Features include regernating random mazes on the fly, always with a possible route to the finish, an animated "seeker" that uses a* pathfinding to calculate the quickest path to the finish, and optional camera views for viewing the maze from an arial view or from the perspective of the seeker. Labyrinth was built in Unity for WebGL, and the demo can be viewed through the link below. 

Use R to regenerate maze, and C to toggle camera angles.

StatusReleased
CategoryOther
PlatformsHTML5
Authorjmb1
Made withUnity